Design Mobile Maps: Vector Tiles, Routing, and Offline
2 min read Designing a mobile maps app is one of the most multidisciplinary mobile interview questions. You touch graphics rendering, routing algorithms, […] Read article
Learn to design scalable, reliable systems that handle millions of users. System design interviews test your ability to architect real-world applications, considering tradeoffs, scalability, and best practices.
Core Topics:
Scalability: Load balancing, horizontal vs vertical scaling
Storage: Databases (SQL vs NoSQL), caching (Redis, Memcached)
Reliability: Replication, failover, disaster recovery
Performance: CDNs, caching strategies, database indexing
Common Design Questions:
Design URL shortener (bit.ly)
Design rate limiter
Design Twitter/Instagram feed
Design messaging system (WhatsApp)
Design file storage (Dropbox)
Interview Level: Senior engineers (L5+) at FAANG companies. Requires 3-5+ years experience to tackle effectively.
Preparation: Study system design patterns, understand distributed systems fundamentals, and practice mock interviews.
2 min read Designing a mobile maps app is one of the most multidisciplinary mobile interview questions. You touch graphics rendering, routing algorithms, […] Read article
2 min read “Design Gmail mobile” sounds boring until you start. Then you realize: 1B+ users, threads with 100+ messages, multi-megabyte attachments, search Read article
2 min read “Design Google Calendar mobile” is a deceptively simple-sounding question. Until the interviewer asks: how do you handle a daylight-saving boundary Read article
2 min read Banking apps live at the intersection of high-stakes correctness and user experience. The interview tests whether you can design auth Read article
2 min read Mobile checkout is one of the highest-leverage UI flows in commerce. Every percentage-point reduction in cart abandonment is worth real Read article
2 min read YouTube on mobile is the canonical “design a video app” interview. Three billion users, infinite catalog, every device on earth. Read article
2 min read “Design Spotify mobile” is a layered question. The basic streaming case is straightforward — fetch a manifest, download audio, play. Read article
2 min read Slack on mobile is harder than chat. Chat apps have one thread per conversation. Slack has channels with threads inside Read article
2 min read “Design Robinhood” is a deceptively hard mobile system design question. The interviewer wants to see if you can handle real-time Read article
2 min read Designing a fitness tracker like Strava is a great mobile system design question because it combines hardware (GPS, accelerometer, heart Read article
2 min read The Tinder swipe deck is a fascinating UX-engineering challenge. Cards must be prefetched so swiping never hits a network spinner. Read article
2 min read Photo backup is one of the most-used and least-noticed mobile system design problems. iCloud Photos backs up over a trillion Read article
2 min read Designing Instagram in a mobile interview is different from designing it as a backend system. The interviewer wants to see Read article
2 min read “Design Uber” usually means the dispatcher backend. In a mobile system design round you are designing the rider experience: a Read article
2 min read TikTok’s mobile feed is one of the hardest moving targets in mobile engineering. Vertical full-screen video, instant-tap scroll, autoplay with Read article